My suggestions (curve question)

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My suggestions (curve question)

Post by ultrapro on Thu Aug 01, 2013 1:48 pm

Write here your suggestions about warcraft soccer.
If the project wont be developed, skip this topic.


Last edited by ultrapro on Wed Sep 18, 2013 2:05 pm; edited 5 times in total

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Re: My suggestions (curve question)

Post by ultrapro on Thu Aug 01, 2013 1:58 pm

I offer to add ball spin to add beauty and realistics to the game, to add penalty and other stuff after the overtime which should be added too, to add 30 secs for teams to coordinate be4 the game and default tutorial mode for noobs with some >updated< links.

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Re: My suggestions (curve question)

Post by Poppy on Fri Aug 02, 2013 4:25 pm

If I remember correctly, Weeble attempted to add curvature to the game by implementing ball spin and curling into the mechanics of the game a long time ago, however it wasn't executed very well. If Dafling, or a mapmaker of equal quality could develop this idea and execute it better, i'd be open to trying it. As long as it doesn't change overall gameplay too drastically, don't want to be able to curve a C like ridiculous 90 degree angles etc. Laughing 
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Re: My suggestions (curve question)

Post by ultrapro on Fri Aug 02, 2013 5:40 pm

Well, i was meaning just to make able following tricks:
youtube.com/watch?v=vnB_4Jtfy6A

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Re: My suggestions (curve question)

Post by Dafling on Fri Aug 02, 2013 8:11 pm

ultrapro wrote:Well, i was meaning just to make able following tricks:
youtube.com/watch?v=vnB_4Jtfy6A

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Re: My suggestions (curve question)

Post by ultrapro on Fri Aug 02, 2013 8:14 pm

BRAVO! That's it!

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Re: My suggestions (curve question)

Post by ultrapro on Sun Aug 04, 2013 9:42 am

Hmm! Ive got 1 idea how to advance it! If you make countdown above player, which is shown only him, it will make that very controllable and comfortable. For example, if yellow uses Q/E, floating text will appear above him(like height/pass) and only he will see it. If it gets 0, it disappears.


Last edited by ultrapro on Sun Aug 04, 2013 4:29 pm; edited 1 time in total

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Re: My suggestions (curve question)

Post by Dafling on Sun Aug 04, 2013 11:44 am

ultrapro wrote:Hmm! Ive got 1 idea how to advance it! If you make countdown above player, which sees only he, it will make that very controllable and comfortable. For example, if yellow uses Q/E, floating text will appear above him(like height/pass) and only he will see it. If it gets 0, it disappears.
Sounds good.

What about displaying it to everyone when the player makes the actual C (not before)? Wink That way people will try to counter it beforehand, knowing C would be curved.

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Re: My suggestions (curve question)

Post by ultrapro on Sun Aug 04, 2013 12:00 pm

Hmm more realistic is to display only direction.

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Re: My suggestions (curve question)

Post by Dafling on Mon Aug 05, 2013 2:42 pm

ultrapro wrote:Hmm more realistic is to display only direction.
Ok, but not for low angles. For example if it's just 5d left curve, probably nothing should be displayed.

Still, I prefer some showing angles, maybe not the exact figures.
Eg. for 17d left curve I'd show "~15l" (ie around 15 degrees left)
22d right curve would be shown as "~20r"

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Re: My suggestions (curve question)

Post by ultrapro on Mon Aug 05, 2013 3:02 pm

Ive been thinking of it but decided that its no matter. But you are right.
PS. Maybe c-goals should be enabled but AI keeper will be jumping to catch it?.. idk if it changes all gameplay, it should be left as before. But it would be a nice try to make keeper more realistic than stupid panda Very Happy

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Re: My suggestions (curve question)

Post by ultrapro on Wed Aug 07, 2013 10:31 am

Maybe its obvious, but i'd mention 1 thing about countdown.
If, for example, its 14 degrees left, its should be written "←14°" or if its 23 degrees right, its "14°→". It's the most recognizable way to show the direction.

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Re: My suggestions (curve question)

Post by C00LED on Wed Aug 07, 2013 10:26 pm

ultrapro wrote: try to make keeper more realistic than stupid panda Very Happy

STONE GIANT SHALL RETURN!

#SWAG
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Re: My suggestions (curve question)

Post by ultrapro on Wed Aug 07, 2013 11:12 pm

Cooled, this mountain giant from former versions is ugly¡
Dont flood this topic with ur crap! Create other one called "CRAAAAP"!


Last edited by ultrapro on Thu Aug 08, 2013 8:22 pm; edited 3 times in total

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Re: My suggestions (curve question)

Post by C00LED on Wed Aug 07, 2013 11:27 pm

SO ARE YOU
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Re: My suggestions (curve question)

Post by ultrapro on Tue Aug 13, 2013 7:15 pm

What do you think about vz-curve and x-curve?

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Re: My suggestions (curve question)

Post by Dafling on Wed Aug 14, 2013 3:11 pm

ultrapro wrote:What do you think about vz-curve and x-curve?
Maybe.

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Re: My suggestions (curve question)

Post by ultrapro on Wed Aug 14, 2013 4:48 pm

How much morgan? Smile

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Re: My suggestions (curve question)

Post by Dafling on Wed Aug 14, 2013 5:09 pm

ultrapro wrote:How much morgan? Smile
$20

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Re: My suggestions (curve question)

Post by ultrapro on Wed Aug 14, 2013 6:45 pm

icons cost 20$ too. DEAL-)

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Re: My suggestions (curve question)

Post by ultrapro on Thu Aug 15, 2013 9:57 pm

I offer to do the followin easy things:
1. add time to train
2. fix the bug when screen gets black after 1st half. as ik it must be made -train -ms and goal. mb it should be cut to -fix?

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Re: My suggestions (curve question)

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